|
|
 |
Comedy On Tap Interview Everett Peck A conversation about comedy, art, commerce, and the current whereabouts of Duckman, with the humorist, cartoonist, illustrator, writer and animator. |
 |
You
probably wouldn't recognize Everett Peck in a supermarket,
but I guarantee that you've seen his work. Just check the magazine
rack.
Everett's distinctively hilarious ink lines have been in
everything from The New Yorker to Playboy to
Time, as well as on countless books, comix, and movie
posters. He has had gallery shows in Tokyo, Los Angeles, New
York, and Washington D.C. He's even written animated cartoons
for Rugrats, and designed characters for The Critic.
Then of course there's the TV series based on one of his own
cartoon characters, Duckman (you can now see the show
on Comedy
Central--click on the link for time and schedule).
On top of that, just about every commercial illustrator
working now was inspired by (ie: copies) Everett's style.
But nobody can draw like Everett. (After reading this, see
for yourself at Everett's amazing web
site).
TEN
QUESTIONS WITH EVERETT PECK
 |
COT:
How did you create Duckman?
PECK: My wife and I were on a train returning from
New York city after my "Renegade Rabbit" character
was taken away from me by an evil studio boss. I couldn't
just tell my animation staff that we were out of business,
so I doodled a little duck character. I showed my wife and
asked, "What do you think of calling him 'Dickey Duck?'" She
thought "Duckman" was a better-sounding name. Later in the
dining car I was having a ham sandwich and thought, "How about
a pig as a partner?"
COT: Do you prefer illustration or animation?
PECK: They're different. I like them both I different
ways. Working in in illustration, you're on your own, there's
nobody around to alter your vision. It's very contained and
satisfying in that sense. But in animation you have to deal
lots of other people. Including studio executives, who are
a breed unto themselves. It takes a certain type of person
to deal with studio people.For instance, if you are the kind
of person who enjoys draining your pool and filling it with
venomous snakes, then jumping in headfirst, you'll probably
enjoy working in this business.
 |
COT:
Who are your favorite artists?
PECK: When I was a kid, Walt Disney was my
favorite artist (and the only one I knew about). Later I found
some 19th Century artists that were a big influence on my
style: Mainly Sir John Tenniel (he was the illustrator
of Alice in Wonderland), and Heinrich Kley--he
had a lyrical quality to his lines, combined with odd imagery
of dancing elephants, crocodiles and hippos (his work infuenced
Disney's Fantasia). After high school I got interested
in underground stuff like Zap Comix and Rat Fink,
and artists like Robert Crumb.
COT: Who wins in a fight between Duckman, Daffy Duck,
Donald Duck, and Quacky Doodle?
PECK: Quacky's the first to go down. Donald gets
too mad, so he can be manipulated... Daffy is the challenge--he's
a slick one. Sure Duckman has a gun, but Daffy's been shot
many times--he just picks up his eyes and his bill and reattaches
them. I have to give the edge to Daffy.
COT: When you create a comic like Duckman,
do the images come first or the personalities?
PECK: Personalities. Duckman was actually based on
a friend of mine and his relationship with his business partner.
It all started with the idea of the abusive boss/employee
relationship that I saw with my friend. The employee is actual
the brains. I've always found the loud-mouthed know-it-all
to be funny. Duckman's completely beat up by life's slings
and arrows, with a crumby job, crumby family, crumby kids,
but he remains optimistic. Then the detective aspect allows
you to go everywhere with your storylines.
I also keep a sketchbook and the ideas for character designs
and backgrounds are developed from that.
| Park
City Sketchbook: Everett is legendary for his
personal sketchbooks. Xeroxes of the pages are secretly
passed around Hollywood, and samples have been displayed
in his gallery shows. Here are some samples from a sketchbook
he created while in Utah. |
 |
PECK: I've always been a fan of classic cartoons,
and the characters in those have always been based on animals
instead of people. So we decided to build on that iconography.
Of course in Duckman we also mixed in people, to really
confuse things. But we always tried to instill them with realistic
human feelings--they're people first--which is why it always
used to make us mad when we read reviews like "it'll quack
you up."
COT: So Duckman began as a comic book?
PECK: It started as a series of comic strips in college
newspapers, then a one-page story in Darkhorse Comics, and
then I did an entire comic as I developed the TV show at Klasky
Csupo.
COT: What other shows have you worked on?
PECK: One of my favorites was Jumanji. I designed
the look for the show. In the film the Jumanji game was seeping
into the real world, so for the cartoon we went into the world
of Jumanji, instead. It was a richer world to create. I was
awarded the National Cartoonists Society's Award for
the Best in Television Animation (which was a big honor, because
you're being recognized by other cartoonists and animators).
It was an adventure-oriented series, but instead of superheroes,
our characters were more whimsical. My partner Richard
Raynis and I also have a company called Dogwash, and we
do projects for Sony, Hallmark and other companies. When we
first started we thought the name "Peck/Raynis" wasn't too
catchy, so we stuck our names into a xcomputer and tries some
anagrams. The only one that made any sense at all was "Rover
penis," so we opted for Dogwash, instead.
| "ITV":
This Peck comic satirized television with some ideas
for better shows. Here are a few samples from the book.
(Note the early versions of Charles and Mambo, who became
Duckman's twin boys, in the last sketch). |

Idea #1 |

Idea #2 |

Idea #3 |
 |
COT:
Does Duckman's family parallel your own?
PECK: Of course not. Well, maybe except for the yellow
skin tone.
COT: What are your upcoming projects?
PECK: I'm currently working in association
with Klasky Csupo to develop properties for television and
the Internet. I enjoy working with Gabor Csupo -- I
consider him a modern-day Walt Disney. He has a unique vision
about what animation should be, and isn't afraid to follow
it. One of the shows I've created with Gabor is called Sandwich
Boy, about a kid named Andy who lives in a dual world
while making sandwiches at the Paranormal Institute. He works
there with his friend, Marla Carla, and they get involved
in supernatural mysteries and all things other-worldly. Then
I'm working on a new prime-time show with some similarities
to Duckman, called Stinky Pierre. It's about
an eccentric middle aged guy, set in his ways, who discovers
he's the last surviving relative of his estranged 10-year-old
nephew, named Buster. The fun is the contrast between
this obnoxious, hard drinking guy and this introverted, innocent
little boy. Stinky must rise up to the challenge becoming
a legal guardian. Stinky's the kind of guy who's clueless--not
sure if ten year olds need diapers or not.

Buster from Peck's upcoming show, Stinky Pierre,
spending time with his pets.
PECK: We're also creating an adult Internet site
with Klasky-Csupo, featuring anthology stories under the name
Modern Living. The idea was to feature characters or
story notions that wouldn't support a running series or even
a show, but were interesting and could be featured in a collection
of shorts. Each character and show has its own look and style.
Right now it consists of "Porky's Auto-Body," a story that
revolves around the nuveau hot-rod scene. It's about a guy
who owns an auto body chop-shop, but fancies himself as not
only sheet-metal man, but an artiste; Then there are "The
Dickersons," a litigious father-son lawyer combo who are both
divorced and sharing an apartment together while they sue
everybody, including each other (their business cards say
things like "WE SAW EVERYTHING," and "YOU CAN'T SPELL 'SUE'
WITHOUT 'U'"); "American Workbench," which is sort of
a parody of This Old House on acid; "Painting with
Raoul," starring a 3-dimensional rabbit who has his own how-to
paint show; and "Sally Gogo," a career girl who's built like
a month of Sundays, but can't understand why men don't love
her for her mind. The Internet has taken a hit lately, but
it will be back. But
you can't put any piece of junk out there. Like
any other form of entertainment, if you have a good story
it can work regardless of the format. It's extremely refreshing
not to have to work with a network. There are lots of TV shows
that fail, but it still goes on, and so will the net. One
day everyone will be watching real-time animation on their
computers, but today there are still some people tapped into
a phone line in Wisconsin on a Mac II who can't access them
yet. To them Internet cartoons are nothing more than $2000
flip-books. But it'll happen.
COT: Who can we contact to demand more Duckman?
PECK: Write to the good people at Comedy
Central. I am actually considering either a reunion show
or a new comic book, called The Morning After, which
would cover the lives of all the characters since the show
ended.
| Duckman
Interview: We caught up with Duckman at his
office in Los Angeles, which looks remarkably like the
set from his TV series (you can see episodes on Comedy
Central). After we finally convinced him that we
weren't prospective clients and wouldn't be offering
any money, he grudgingly agreed to a short interview. |

Mr. Man |
Interview by Jeff
Hause
|